package main import ( "log" "math/rand" "time" "tetris/internal/game" "tetris/pkg/config" "github.com/hajimehoshi/ebiten/v2" ) func main() { rand.Seed(time.Now().UnixNano()) ebiten.SetWindowSize(config.ScreenWidth, config.ScreenHeight) ebiten.SetWindowTitle("Tetris") g := game.New() if err := ebiten.RunGame(g); err != nil { log.Fatal(err) } }