# Binaries for programs and plugins *.exe *.exe~ *.dll *.so *.dylib tetris tetris.exe # Test binary, built with `go test -c` *.test # Output of the go coverage tool, specifically when used with LiteIDE *.out # Dependency directories (remove the comment below to include it) # vendor/ # Go workspace file go.work # IDE and Editor files .vscode/ .idea/ *.swp *.swo *~ # macOS .DS_Store .AppleDouble .LSOverride # Windows Thumbs.db ehthumbs.db Desktop.ini # Linux *~ # Temporary files *.tmp *.temp *.log # Build artifacts build/ dist/ bin/ # Environment variables .env .env.local .env.production # Debug files debug *.pprof # Air live reload tmp/ # Go mod cache go.sum.bak # Crash logs crash.log # Runtime data *.pid *.seed *.pid.lock # Coverage directory used by tools like istanbul coverage/ *.lcov # Logs logs/ npm-debug.log* yarn-debug.log* yarn-error.log* # Game specific saves/ screenshots/